SWAGVAULT AION Super leveling Guide Chapter IV

Announcement – 11:14 pm
Posted by: monica

Chapter Four
In-depth analysis of the economy

The economic system of AION is complicated, but also reasonable.
The system is generally divided into several ranks, not farming/drafting levels.

About Rank
Rank 1: 000P-099P
Rank 2: 100P-199P
Rank 3: 200P-299P
Rank 4: 300P-399P
Rank 5: above 400P (Master)

The comment that the economic system of AION designs reasonably is based on its idea of “Rank”.
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SWAGVAULT AION Super leveling Guide Chapter III

– 10:57 pm
Posted by: swagvault

 

Analysis of Standardized Management of AION Legion

In Aion, legion is an important community for PVP . Therefore, members pay much attention to the legion management. Furthermore, management is closely related to vital interests of each member and the overall development of legion.

Management mainly involves two parts: people and things.

People refer to members; things refer to various matters caused by members in game.

How to manage members?

It is not our wish to see many talents actually are a heap of loose sand.

AION is a team game, so a reasonable rule can assist us to manage members.
I. The smallest team is a six-person group. Each group selects a group leader who is in charge of daily organization. The group leader belongs to bottom  management.
II. Team is beyond group. Team is the last unit in allocating abyss points and also is the most appropriate unit to show a team’s fighting strength. Each team selects a team leader who is in charge of training PVP capability. The team leader belongs to mid-level management.
III. Legion is beyond team. Legion is the ultimate unit developed by a group of like-minded players. Each legion selects a legion leader who is charge of legion development and fulfilling obligations and responsibilities. The legion leader belongs to Top management.
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Swagvault AION guide Chapter II

– 2:42 am
Posted by: swagvault


The Analysis of Class Selection in AION:
Firstly, eight classes are classified according to function:
Close Combat: Templar, Assassin, Gladiator
Long-range Combat: Sorcerer, Ranger, Spiritmaster
Healing: Cleric, Chanter (Cleric is inclined to Long-range Combat, Chanter is inclined to Close Combat)

If one class can do things that other classes cannot, I believe this class is valuable.

We should reach an agreement on some issues:

I. As to the toughness of class, skills come first, armor second. The difference between Templar and Gladiator not only lies in “a shield”. The reason for Templar’s strong resistance to attack is that it owns too many skill, most of which are related to the shield defense. Also, the dodging skills of Assassin and Ranger permit them to avoid more attacks at a crucial time in actual combat, and it become the important survival means for high dodging classes.

II. DPS and DPH are two important factors in DPS class. Sorcerer is a typical DPH-typed DPS class. Assassin can cause considerable DPH through critical hit. For professional team plays, the key to victory in PVP lies in whether your DPH is powerful. Therefore, DPH is regarded a strong deterrent effect in a team. The essence of PK among teams depends on the number of players called, and the explosive force of DPH is the measure factor.
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PTR Patch 3.3: Patch notes updated

– 11:18 pm
Posted by: Leisure

The patch notes for the patch 3.3 PTR have been updated. This latest iteration of the patch notes gives, in particular, warlocks and rogues some of the love that they’ve been waiting for (although I’m sure it won’t be enough for some/most).

Some highlights:

  • Deadly Poison: In addition to its existing effects, when a rogue applies Deadly Poison to a target which has already reached the maximum number of applications, this will also trigger the poison which the rogue is using on his or her other weapon.
  • Improved Poisons: Bonus chance to trigger Deadly Poison from this talent increased.
  • Improved Drain Soul: This talent now reduces threat by 10%/20%, up from 5%/10%.
  • Destructive Reach: This talent now reduces threat by 10%/20%, up from 5%/10%.

There are also a new slew of bug fixes.
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Swagvault AION NA/EU Beginner’s Guide – Chapter I

– 5:36 am
Posted by: lazzo

 
I. Introduction

Unlike WOW, AION is a war game rather than raid game. In terms of equipments or quests design, AION is inclined to PVP rather than PVE.

II. Most Concerned Issues — Class Selection

Players who care about PVE, may ask which class can easily level up?
Players who care about PVP, may ask which class is relatively powerful?
So class selection is one of cutting points when beginners start to play AION. Personally, selecting the class should change modes of thinking.

Generally, players pay attention to skill balance among classes in WOW. In fact, the class balance in Korean games is below expectations at all time. Therefore AION adopts the idea of “vanquish”, e.g. Ranger can vanquish Sorcerer, Templar can vanquish Assassin, etc. The class balance in Korean games is far less professional than that of games in USA and Europe, so is AION. Personally, even the most powerful individual definitely cannot play excellently. NC advocates team balance. Although Ranger can vanquish Sorcerer, there is always one class that can vanquish Ranger in your team. Relative balance can be realized, when the scope is shifted from individual to team. Accordingly, class balance issue is transferred into team composition issue, meanwhile it can also stresses the importance of teamwork. Taking advantage of the new game idea, Korean has tactfully compensated for the weakness in game design.
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Patch 3.3 PTR build 10571 details [Updated: Tier 10 relics]

– 10:34 pm
Posted by: Habsburg

A new PTR for patch 3.3 has just been pushed through on the testing servers. Most of the classes have seen some tweaks and changes. At first glance, the biggest winners (not whiners) appear to be mages and shadow priests. Some other big changes include the druid spell Rebirth dropping from a 20 minutes cool down to a 10 minute cool down.

Oh and raid leaders, it seems anyone in the party can use raid marks now. Joy!

Also, new Achievements have surfaced for Icecrown dungeons. Find out what other adjustments were made after the jump.

Update: New glyph changes and a new Feat of Strength has been added.
Update 2: Tier 10 relics have been added to the bottom.
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Golden September brings the launch of Aion NA/EU!

– 11:08 pm
Posted by: swagvault

Nothing is more terrific than this! SwagVault will repay loyal comrades for your continued support in this harvest season!
All members and customers, who purchased Aion NA/EU products from SwagVault before, will get certain coupon codes.

Come on to capture your own golden glow!
Click here for more details!