Archive for October 30th, 2008

Vanguard Guide: Crafting Overview

Thursday, October 30th, 2008

Introduction This document is designed to be both an overview of the Vanguard crafting system and a guide toward being a good crafter. The crafting system in Vanguard rewards proper crafting builds. If you simply begin crafting with no understanding of the system than at best you’ll be a crafter who obtains ...

Vanguard Guide: Attributes

Thursday, October 30th, 2008

There are four crafting attributes: problem solving, reasoning, ingenuity, and finesse, (Figure 6.2.1) these contribute greatly to the effectiveness of your crafting actions. All characters will begin with 90 points in all attributes. No attributes are rewarded from 2nd to 9th level; you essentially start with 9th level attributes. Beginning with ...

Vanguard Guide: Skills

Thursday, October 30th, 2008

There are two types of skills: parent skills and process skills. As you gain experience and levels you can control how these skills advance. You cannot directly change their value. You set whether they trend upward (plus), downward (minus) or stay as is (locked) in the skills tab of the ...

Vanguard Guide: Process Skills

Thursday, October 30th, 2008

Process skills define how effective a crafter you are. There are three types of process skills: station skills, utility skills and tool skills (Figure 6.2.2). These skills are set and controlled independently for both refining and finishing processes. You never have sufficient skill points to maximize all three process skill ...

Warhammerelite: The Problem with Leveling in Warhammer

Thursday, October 30th, 2008

  The Problem with Leveling in Warhammer Mythic has made some incredible changes in their new MMO to how basic leveling works. They have changed the fundamentals to where players no longer run aimlessly around. Zones are broken down into chapters and each chapter has quests with real content that is mapped ...

Vanguard Guide: Actions

Thursday, October 30th, 2008

As you increase your parent and process skills you learn new actions. Increased parent skills will grant the ability to make multiple secondary components. For example carpenters will learn to make 3 or 5 wooden grips at a time. Increased parent skills also grant the ability to make uncommon versions of ...

Vanguard Guide: Tool belts and Utilities

Thursday, October 30th, 2008

The equipment tab or the crafter pane on the character sheet (c) (Figure 6.2.1) has a slot for one utility pouch and 3 crafting tool belts. When you receive your first pouch and tool belt during the crafting introductory drag them to the appropriate slots in your crafter equipment pane. ...