Vanguard Guide: Attributes
October 30, 2008 – 10:58 pmPosted by: arosavi
There are four crafting attributes: problem solving, reasoning, ingenuity, and finesse, (Figure 6.2.1) these contribute greatly to the effectiveness of your crafting actions.
All characters will begin with 90 points in all attributes. No attributes are rewarded from 2nd to 9th level; you essentially start with 9th level attributes. Beginning with 10th level crafters gain 32 attribute points per level. These attribute points are allocated as follows: 7 points are automatically awarded to each of the 4 attributes. 4 points are awarded to your Attribute Points pool to be manually allocated as you wish (1 point granted at 20%, 40%, 60%, and 80% experience). The cap for each attribute is increased by 10 for each level gained, beginning with level 10. Therefore, the cap at level 10 is 100, at level 11 is 110, etc. In other words, level*10. This cap only applies to allocation of attribute points; bonuses from gear do not apply.
After all Attribute Points have been allocated, you may spend Refund Points to reclaim used Attribute Points (Figure 6.2.3) much like adventuring sphere attribute points. Every one Refund Point will allow you to decrement any one attribute and increment a different attribute.
Refund points are granted to the player as they earn crafting experience. Thus, Refund Points will accumulate faster as you increase in level. Refund Points can only be used to reclaim Attribute Points that were allocated manually.
Problem Solving – Increases the effectiveness of your remedy actions. Remedy actions include tool, utility, and station actions used to eliminate or utilize complications.
Reasoning – Increases the effectiveness of your utility actions. Utility actions are normal crafting abilities used in the process that require utilities to execute. Reasoning is particularly useful for raising quality of items as will be shown in Chapter 3.
Ingenuity – Increases the effectiveness of your station actions. Station actions are normal crafting abilities used in the process that do not require tools or utilities.
Finesse – Increases the effectiveness of your tool actions. Tool actions are normal crafting abilities used in the process that require tools to execute.
[NOTE] Until you gain more familiarity with attribute effects you should attempt to keep them relatively balanced.

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