Dungeons & Dragons Online Guides » The Axe Lord
November 7, 2008 – 12:41 amPosted by: devalorisation
The Axelord is a dwarf who epitomizes the dwarvish love and skill with axes. The axelord loves nothing more than to wade into combat, cutting a swath among the foes of him or her and their allies. In battle they can use axes quickly at range and with great effect. Axelords gain a bonus to critical hits, a total bonus to hit (before item bonuses) of +9 and +9 damage with axes, and this applies to ranged weapons too (though the bonus to hit is two lower).
Aside from being able to deliver raw, primal damage in combat, Axe lords are very able to survive in a hectic battlefield. They not only have a lot of hit points, they can gain great benefit from armor, being able to maintain a high dex bonus in addition to the full protection plate mail provides. They also have a high resistance to spells, making them hard to affect in other ways too.
Starting abilities:
Dwarf (28 pt) Dwarf (with Bonuses) Dwarf (32 point)
Str: 16 Str: 20
Str: 16
Dex: 15 Dex: 16 Dex: 15
Con: 16 Con: 18 Con: 18
Int: 10
Int: 10
Int: 10
Wis: 10
Wis: 10 Wis: 10
Cha: 6
Cha: 6
Cha: 6
(Below information based upon 28 point build, level 14)
Hit Points: 232
Armor Class: 13 + Items/spells
Saving Throws:
Fortitude: +13
Reflex: +7
Will: +4
Class/Race Features:
Dwarven Axes are Martial Weapons
+2 to Search skill
+2 Saves against Poison
+2 Saves against Spells
+1 Attack roll against orcs and goblinoids
+4 dodge against giants
+4 to Balance skill
Skills:
Intimidate +5
Balance +15½
Swim +12
Feats:
Weapon focus: Slashing, Quick Draw, Power Attack, Cleave, Weapon Specialization: Slashing, Weapon Focus: Thrown Weapon, Weapon Specialization: Thrown Weapon, Improved Critical: Slashing, Greater Weapon Focus: Slashing, Greater Weapon Focus: Thrown Weapon, Improved Critical: Thrown Weapon, Two Weapon Fighting
Enhancements:
Fighter Haste Boost 3
Fighter Attack Boost 3
Dwarven Armor Mastery 3
Dwarven Axe Attack 2
Dwarven Axe Damage 2
Fighter Critical Accuracy 1
Dwarven Constitution 2
Fighter Stregnth 2
Dwarven Spell Defense 3
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Detailed progression by level:
Level 1
Class: Fighter
Feats: Weapon Focus: Slashing, Quick Draw
Skills: Intimidate +4, Balance +2
Enhancements: Dwarven Armor Mastery 1, Dwarven Spell Defense 1, Fighter Attack Boost 1
Level 2
Class: Fighter
Feats: Power Attack
Skills: Intimidate +1, Balance +1/2
Enhancements: Dwarven Spell Defense 1, Fighter’s Critical Accuracy, Fighter Stregnth 1
Level 3
Class: Fighter
Feats: Cleave
Skills: Intimidate +1, Balance +1/2
Enhancements: Dwarven Constitution 1
Level 4
Class: Fighter
Ability Score: +1 Dexterity
Feats: Weapon Specialization: Slashing
Skills: Intimidate +1, Balance +1/2
Enhancements: Dwarven Axe Damage 1, Dwarven Axe Attack 1, Dwarven Spell Defense 2
Level 5
Class: Fighter
Skills: Intimidate +1, Balance +1/2
Enhancements: Dwarven Armor Mastery 2
Level 6
Class: Fighter
Feats: Weapon focus: Thrown Weapon, Weapon Specialization: Thrown Weapon
Skills: Intimidate +1, Balance +1/2
Enhancements: Fighter Attack Boost 2, Fighter Stregnth 2
Level 7
Class: Fighter
Skills: Swim +1, Balance +1/2
Enhancements:
Level 8
Class: Fighter
Ability Score: +1 Stregnth
Feats: Improved Critical: Slashing
Skills: Swim +1, Balance +1/2
Enhancements: Dwarven Constitution 2, Dwarven Spell Defense 3, Fighter Haste Boost 1 (1/6/32)
Level 9
Class: Fighter
Feats: Greater Weapon Focus: Slashing
Skills: Swim +1, Balance +1/2
Enhancements: Dwarven Axe Damage 2
Level 10
Class: Fighter
Feats: Greater Weapon Focus: Thrown Weapon
Skills: Swim +1, Balance +1/2
Enhancements: Dwarven Axe Attack 2
Level 11
Class: Fighter
Skills: Swim +1, Balance +1/2
Enhancements: Fighter Attack Boost 3
Level 12
Class: Fighter
Feats: Improved Critical: Thrown Weapon
Ability Score: +1 Stregnth
Skills: Swim +1, Balance +1/2
Level 13
Class: Fighter
Skills: Swim +1, Balance +1/2
Enhancements: Dwarven Armored Mastery 3, Fighter Haste Boost 2
Level 14
Class: Fighter
Feats: Two Weapon Fighting
Skills: Swim +1, Balance +1/2
Enhancements: Fighter Haste Boost III

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