Understanding Structure Maintenance Fees
January 14, 2009 – 10:19 pmPosted by: arosavi
Understanding Structure Maintenance Fees
Player structures (houses, guild halls, factories, merchant tents etc…) all have Maintenance Fees .
These structures use the normal Maintenance Fee procedures as listed in this guide:
- Houses
- Factories
- Guild Halls
- Harvesters
- Merchant Tents
- Player City Cantinas
- Player City Hospitals
- Player City Theaters
These structures are also player structures, but the Maintenance Fees for these structures is covered in a city’s weekly maintenance.
- Player City Banks
- Player City Cloning Facilities
- Player City Garages
- Player City Halls
- Player City Shuttle Ports
Paying Maintenance Fees
Maintenance Fees are paid with in-game credits and cover the basic utilities and upkeep for player structures in the galaxy. When you create a building, you will use your Structure Management Terminal to access all the options available for it.
This is also the terminal you will use to pay your Structure Maintenance Fees. Here is how you do it:
- Simply target the terminal, press the “~” key and open your radial menu.
- Choose the option, “Structure Maintenance”.
- On the Structure Maintenance menu, select the option “Pay Fees” to put credits into your Maintenance Pool.
- You can check the status at any time by choosing the “Status” option on the same menu.
How do Maintenance Fees work?
Credits are deducted from a structure’s “Maintenance Pool” each hour.
If the maintenance pool for a structure is empty (has zero credits), it will deduct credits from your bank account. If your bank account has no credits, it will deduct maintenance fees from your on-hand credits.
If your bank account is empty and you have no credits, the structure will begin to take damage.
When the structure reaches 100% damage, it will become a “condemned building”.
What happens when a player structure becomes condemned?
Condemned buildings cannot be entered and harvesters/factories cannot be used.
To un-condemn a building, the owner of the structure simply has to enter the building with enough money in the bank to pay the repair cost.
To un-condemn factories, open the radial menu on them with enough money in the bank to pay the costs.
Please note that only the owner can un-condemn a structure.
Harvesters aren’t condemned, they are destroyed!
Harvesters will take damage like other player structures when they run out of maintenance credits and then decay to 0%.
Once a harvester reaches 0 points, it will destroy itself (It will not pull credits from the owner’s bank account). All resources in the harvester’s hopper are also destroyed.
Do I pay Maintenance Fees Maintenance for houses that are packed-up?
Yes. If a house is “packed-up” (using the House Pack-Up feature), maintenance fees will still be deducted from the house.
If a house is packed-up you can pay the house maintenance fees by using the radial menu in your datapad.

You must be logged in to post a comment.