WoW PTR 3.1 patch notes
February 27, 2009 – 8:23 pmPosted by: Adam1002
World of Warcraft public test server patch 3.1.0
The latest test patch notes can http://www.wow-europe.com/en/info/underdev/testrealm.html
http://www.wow-europe.com/en/patchnotes/
Comprehensive
All ground mounts will now be in the water swimming, lifting the horse is no longer a state, but the flying mounts will not do so, will still lift the horse into the water.
Ardal has limited the scope of open test. Please check the PTR forums looking for more details. [Http://forums.worldofwarcraft.com/board.html?forumId=11572]
Age-class players can now visit the trainer to pay a one-time charge to activate the dual-natural features.
New equipment management function add Games. Players can now save a number of equipment configurations to facilitate switching equipment.
PvP
Battlefield
Players can now queue up to enter the battlefield at any location.
Salt bombs can mount on the pickup, in the region can be seen at any location and at the central cemetery can also be found.
Transmitter can now use the mount and can be completed in any location within the region to see.
Occupation: Comprehensive
Frenzy, anger, framed know-how, skilled destruction, is willing to death, Arcane strengthened, owl animal frenzy, wild frenzy of anger and hurt is no longer additive effect of superposition.
Death knight
Improve blood boil to compensate for the injury is no longer transmitted harm caused by weakened.
Blood boiling now not the goal of infection caused by certain injuries, infections, the goal of causing more harm, reduce the scope of the entry into force.
Blood Plague: It is now in the absence of natural circumstances sustained 15 seconds.
The death of the lease: treatment effect no longer be able to blast hit.
Frost epidemic: It is now in the absence of natural circumstances sustained 15 seconds.
Infection is not harmful and there is only one grade.
Combat and combat the plague of blood is no longer remove the sustained therapeutic effect. Plague against harm to significantly improve the make up.
Dead Fusheng (teammates) now has a greater than 15 minutes of cooling time to ensure that the arena should not use.
Dead Fusheng: Duration reduced to 60 seconds. Cooling time reduced to 3 minutes. Now its cooling time after the death of the pet rather than start after it was called.
Rune of the ashes of the effects of glaciers are now triggering minutes, rather than a fixed 5% probability.
Rune shaved ice is now only affect my DK frost injury, but you can stack to 10%.
Garrotte no harm and reduces to only one level.
Talent
Blood
Halo of blood: the blood was enhanced to replace Aura. Death knight which can maintain the blood of any Aura Aura harm conversion treatment effect and to raise the blood Aura volume under treatment.
Chuai blood will now be provided rather than accurate armor penetration.
Bloody combat blood boiling now upgrade harm rather than transmitted.
Blood worms will now provide more treatment.
Rune Blade Dance: Amendment to make it a Death knight from his own weapon was triggered by an abnormal effect of the number of errors. In addition, the response will now only used by Death knight The main purpose of the skills for the manufacture of injury. Amendment also makes it a duration of 8 seconds mistakes.
Blood will now air dodge, parry or hurt when the trigger, a built-cooling time reduced to 10 seconds.
Doomsday dump now trigger a free Death Coil, you no longer need to press the button on the death of entanglement. From 5 down to 3 grade levels.
Frost
The following natural frost line in the position to be mobile: Rune energy to master, glaciers rot, killing machines, frostbite and endless winter
Black Ice is now the basis of frost injury to provide an additional 2/4/6/8/10% of shadow damage.
Black ice: frost damage reduced to 4/8/12/16/20%
Blood of the North there are only three grades, but to provide the same effect.
Chilblain: 15/30/50% are now caused by the movement of the speed benefits, moved to the position before the rot glaciers.
Endless winter: before the move to the location of frostbite.
Frost Aura: The Aura Hanbing replaced intensify. This makes the death knight can be maintained in any Aura Frost Aura additive effect of values of life and reduce frost Aura injury under the spell.
Glacier decomposed: Adding the third grade, injury Addition to 7/13/20%. Moved to the location before the endless winter.
Shiver with cold winds blow: cold and hunger in the talent tree swap position (shiver with cold winds are now 51 points natural cold and hunger are 31-point talent). In addition to the goal of disease infection frost additional harm to only 20%.
Cold Claw: With a new icon
Rune master energy was reduced to two grades.
Evil
Blood-stained Blade: Effects now has three seconds of cooling time.
Blasphemy: It is now 100% trigger, the extra talent points will enhance the addition and slow down the effect of injury rather than trigger probability.
Spread: There is now a three level (to provide extra 3 seconds of disease duration). Magic repression are only three grades to provide 2/4/6% spell damage reduction.
Ghoul is the key: the same so that the deceased Fusheng reduce cooling time 60 seconds.
Necrosis: only from the main hand weapon attack trigger.
New talent: to strengthen the death blow to the death against 10/20% of the injuries improve.
Night of the dead: re-design will be determined after reducing the value of the deceased and the deceased Fusheng the cooling time of the military rather than to reduce the use of skills.
Provide for natural disasters to combat the outbreak of the additive reduced to 10/20/30%.
Combat natural disasters: Injuries to upgrade.
Evil aura: Aura of evil has been replaced intensify. This makes the death knight can be maintained in any Aura Aura evil enhance the effect of mobile speed and improve under the evil Aura Rune generate speed.
Swarm of evil ghosts and statues in the talent tree swap position. Stone ghosts are now the new 51 point talent.
Druid
surgery: three seconds of each jump now rather than 2 seconds. Duration was extended to 8 seconds from 12 seconds.
Cut pieces: It is now being divided into a coma effect, with all other effects of the common descending coma. Will no longer be hurt because the target may be lifting.
Talent
Balance
Owl beast frenzy is now divided into the effect of anger. Now will no longer trigger from spells hit Medium, only close combat and long-range physical attack can trigger this effect.
Wild
New talent: original killings: make your, cuts and injuries fragmented sustained burst effect can be hit.
Savage roar is now divided into the effect of anger.
To resume
Kinds of life: This talent is now null and void calculation for your treatment.
Enhanced wild mark: It is now all the same property so that you improve 1 / 2%.
Strong: now allows you to keep in light of 17/33/50% of the power back speed.
New talent: Strengthening bark technique: make your bark to provide harm reduction surgery improve the effect of 5 / 10%, and you bark when patients under the effect of resistance mechanisms to disperse the 30/60% probability improve.
Added: Rename as “rejuvenation” and wild growth in the same role.
Tree of Life: You can now use this form of natural hands and thorns surgery.
Hunter
Escape: to extend the cooling time 5 seconds.
Frost Trap: If the frost traps to trigger the goal of the effect of immunization, it will not trigger a halo of frost traps.
Talent
Beast master
Eagle strengthen guard now has a new spell effect.
Shooting
Puncture shooting redesign: Your target shooting, a solid shooting and burst firing Chimera hit the target would make the bloodshed, resulting in 8 seconds 10/20/30% of their injuries.
Remote Weapon Specialization: reduced to 3 points, the effect of 1/3/5%
Rapid pumping Arrow: 4/8/12% chance to upgrade, the harm to be upgraded to 80%.
Survival
Enhanced fall trip: The talent was removed.
Hunting team: This talent has been reduced to 3:00, and will make you improve agility 1/2/3%.
Armed redesign: Your freezing trap, frost trap frozen arrow and have 33/66/100% chance that your sacrifice traps and black arrow injuries sustained effect has 2/4/6% chance to make your next two Arcane fire or explosions do not trigger the cooling time of shooting, do not consume mana and ammunition. The effect now has a new magic effects and audio.
New talent: trap launcher: After you start the next trap will be immediately launched into hostile target location, 1 minutes cooling time.
TNT re-design: make your explosion fire, explosion traps and trap sacrifice harm enhance 2/4/6%, so that the explosion firing you have 33/66/100% chance to refresh the target body sacrifice trap effect.
Trap master: Moving to the second layer.
Pterosaur nail thorn duration extended to 30 seconds, PvP Medium duration reduced to 6 seconds.
Pets
The expense of hunters roar now only their own use.
Trample (rhino) now affects only a goal, but the effect will be repelled on the additional 25% extra damage plus the effect of blood (not with the skills, such as superposition laceration).
Mage
Arcane shocks no longer be regarded as superposition of the effect of magic effects, will not be dispersed.
Mage armor now so that when you remain in the light of the magic 50 percent recovery rate.
Talent
Arcane
Arcane Meditation: It allows you to keep in light of 17/33/50% of the power back speed.
Flame
Arson: It allows you to keep in the light of 17/33/50% of the power back speed.
Frost
Strengthen the water element: to be replaced by lasting winter. By the water element is no longer a team for the Mage to provide power to restore the effect has now released the arrow Hanbing 33/66/100% chance for the Mage’s team or teams of up to 10 players back to trigger the effect.
Paladin
Halo will continue in existence after the death.
Blessing the king can now study in the 20 hours, remove from the talent tree.
Talent
Sacred
Strengthen the focus ring: This talent provided to interrupt the silence and the magic ring in any relief under the now will be activated.
Protection
Strengthen the devout halo: This talent now provide treatment additive in any ring will be activated next.
New talent: divinity. Located in the first tier talent, so that you release and enhance the therapeutic effect by 1/2/3/4/5%.
The sacred mission of the first grade now so improve endurance 4%.
Disciplinary
The impact of vengeance now and praying hands.
Fanaticism reduced to a 3 layer, to provide 6/12/18% 10/20/30% of the additive and the threat of the value of relief.
Repentance is no longer reset Paladin flat cut cycle.
Justice and revenge reduced to a 3 layer, the effect of 10/20/30%.
Shengjie disciplinary: This talent provided by the addition harm in any halo effect now will be activated next.
Pastor
Illnesses and surgery: every three seconds to lift the effect of a disease, duration reduced to 20 seconds from 12 seconds.
Ling macrophages plague: This spell has a new icon.
Holy Spirit is now available in 31 hours from the trainer Acquisition Department.
Sacred star: power consumption reduced by around 20%.
Hope Hymn: The spell was removed.
Focus on strengthening the sacred be removed.
Treatment of Prayer: This spell can now target the entire treatment team and is no longer confined to your own team.
Shadow Devil: Life Addition improve, and now from the master onto a 30% strength Addition magic, magic to restore upgraded to 5%. Shadow demons are now in close combat attacks hit each time when the restoration of mana, and not just cause harm. Mobile speed and adjust to the speed of the same players that adjust language.
Talent
Precepts
Sacred asylum: the effect of the sacred asylum can now be superimposed, but the uptake can not exceed the target level X125.
Gift: the duration was extended to 15 seconds, but only came into effect on a target.
Strengthening Power Word: Ren: same now so that you improve the overall endurance 2 / 4%.
Meditation and strengthen the Power Word: Shield talent tree in the reversed position.
Meditation is now allows you to keep in the light of 17/33/50% of the power back speed.
New talent: the soul of security: make your Power Word: Shield to reduce the cooling time of 4 seconds, and your Power Word: Shield to reduce the power consumption of 30%.
Penance: to upgrade about 30% of injuries and can be used in the body yourself.
Energy-reperfusion: the effect now has a new magic effects and audio.
Reflection Shield: This talent was removed.
The firm will: from 3/6/9/12/15% to 6/12/18/24/30%.
Sacred
Central treatment: treatment of the volume to upgrade about 40%.
Focus on the redesign of the sacred: In the release Express treatment, potent therapy, treatment or restoration of links 8 seconds after the upgrade 16/32/50% mana back.
New talent: to strengthen the restoration: the restoration of your magic from the additive effect of the treatment you received improve Addition 5/10/15%, you will immediately resume the magic objective of continuing treatment to restore the amount equal to the total value of 5 / 10 / 15% of the value of life.
Good luck re-design: You use linking treatment or after treatment Express, your next potent therapy or treatment of magic Prayer 6/12/20% less time. Can be superimposed 3 times, sustained 20 seconds.
Test of faith: no longer improve the treatment of burst hit probability, but of life is lower than 50% of the objectives of the treatment effect increases from 2/4/6% to 4/8/12%.
Shadow
Syncope: This talent was removed.
Darkness: From the sixth to move to the first tier layer.
Dissipation: will now remove all restrictions on the effect of trapping and mobility and to dissipate during the period you immune to these effects.
New talent: enhanced macrophage Ling plague. Macrophages make your soul sustained injuries caused by pestilence enhance 5/10/15%, and macrophages release a plague of Hope will be immediately on the target is equivalent to the continuing harm caused by the gross volume of 5/10/15% of the injury.
Shadow patterns: from explosion hit rate obtained additional harm to be removed, and now these continuing injury will be able to magic burst hit.
Silence: the range was extended to 30 yards.
Vampiric Embrace duration extended to 5 minutes. PvP duration of 60 seconds, cooling time to remove.
Stalker
Talent
Assassination
Blood thirst: no longer stack, the direct provision of 15% of injury plus. Stalker necessary existence of the target onto the bloody effect, no longer remove Stalker bloody body effect.
Fight
Impulse of the cooling time was reduced to 3 minutes.
Killing: activated Stalker improve all injuries caused by 20%.
Brutal fighting now the goal of poisoning caused by 2 / 4% additional damage.
Lightning reflex: reduced to 3 points, is now available 2/4/6% of the dodge and 4/7/10% chance of near war rapidly. Sharp
Shadow Dance: activated will now open a new section of the action.
Shaman
Haemophilus / heroic: to reduce the cooling time for 5 minutes, but contented / exhaustion effect is sustained for 10 minutes.
Qingdu totem and totem illnesses have been consolidated into the “clean totem”, the entry into force of the first three seconds each.
Talent
Enhance
Lava hit now have a new icon
New talent: Frozen power: so that you attached to the master hand weapons frozen weapons harm 10/20% improve, your frost shock in more than 15 yards away from the goal of use has 50/100% chance it is frozen at Hanbing Medium, sustained 5 seconds.
The soul of arms: It is now a threat to the value of all reduced by 30%, not just physical attacks.
Turmoil, the number increased 2 times, to reduce the cooling time 2 seconds.
Re-designed to strengthen the fight against the storm: after you use the turmoil has 50/100% of the probability of immediate access to 20% of the basic magic.
Tenacity: not upgrade armor, and now allows you improve the overall endurance 2/4/6/8/10%.
Anger release: reduced to 3 points, and the same so that you improve agility 1/2/3%.
Elements of combat
New talent: echo outbreak: make your flames shock and frost shock to reduce the cooling time 1 / 2 seconds. Flames and your shock and frost shock effect of direct harm caused by 10/20% improve.
To resume
Ancestors of the recovery: the calculation is now null and void for your treatment.
Purification of the soul now has a new icon.
Torrent now have a new icon.
Warlock
Elements of a curse (grade 5) to upgrade magic injuries from 10% to 13%.
Reckless remove curse.
Weak curse now target the same armor reduced by 5%.
Slavery devil: magic rapid punishment reduced to 10%, near the rapid punishment of war reduced to 10%.
Flame Shield (imp): you may now players on the team released the magic.
Slavery demon warlock spell hit chance by 10%.
Ceremony calls: Call of Duty Portal magic hair is now instantaneous.
Talent
Pain
Eradication of the redesign: Corrosion operation whenever you harm, you have a 2/4/6% chance to obtain the effect of eradication. Eradication of shadow effects to make your arrows hit the explosive 30 percent chance of improve. Each magic attack bursting would lead to reduce the burst hit probability of 10 percent-plus, sustained 30 seconds.
Ghost-ridden: It is now only improve your shadow line effect on the target injury sustained damage.
Evil curse: the curse is no longer improve the effectiveness of the element.
Plague epidemic: reduced to one point, now make your surgery and suffering corrosion impermanence can blast hit.
Shadow of ownership: It is now only to upgrade your Shadow spell damage caused by continuing injury.
Siphon life: Life Siphon remove magic. Life siphon talent now so that your surgery immediately corrosion treatment for your injury is equivalent to 40% of the value of life.
Suppression: It is now all the magic improve the hit probability.
Demonic knowledge
Tacit agreement to remove the evil.
Devil efficiency: This talent now have a unique magic effects and audio.
Demonic sacrifice: the gift be removed.
Evil can be moved to a total efficiency of the first layer. No longer improve the demon you have called the intelligence, stamina and injury.
Strengthen the demon of slavery be removed.
Mana feeding: reduced to 1:00 talented, and now the devil are knowledgeable of the 21 o’clock position of the Department for your pet back to 100% of mana.
New talent: lava skin: to reduce all injuries suffered by 2/4/6%.
New talent: the Holocaust. Of a 35 percent lower than the target value of life used Shadow arrows or burned after your next soul magic fire 30/60% less time and does not consume the soul of debris.
New talent: retribution. Efficiency of the devil you, devil and demons deformation dominated by 10/20/30% reduction in cooling time.
Destruction
Liquidation redesign: making your sacrifice enhance sustained injury 3 / 6%, you are burning has 50/100% chance stun the target for 5 seconds.
Recoil has been moved to the first layer 5, is now strongly required as a prefix.
Disaster: the destruction of the Department is now making magic to reduce the power consumption of 4/7/10%. No longer improve hit probability.
Burning: It is now the mode of action similar to rapid healing, engulfing the target onto a sacrificial flames or shadow effects, caused by the effect of intensity based on the harm. Reduced to one layer.
Strengthen the sacrifice: the sacrifice now so that you harm enhance 10/20/30%, and not just the initial injury.
Strengthen the Shadow Arrow: Now make your Shadow Arrow harm enhance 1/2/3/4/5%, and your target vulnerable to spell damage, spell hit its chances of causing explosion improve 1/2/3 / 4 / 5%. The effect of sustained 30 seconds.
Strengthen the soul squeeze: There is now a 50/100% chance to trigger the resumption of the effect.
Demonic Master: Effects from 15/30% to 150/300%.
Molten Core: This talent has been moved to section 8 of the Department of demons knowledge layer.
Flame collision redesigned: Now make your Shadow spells and flame in the burning intensity of pain or burning after the explosion hit improve 2/4/6%, sustained 10 seconds, and 5 from the first layer to move to Level 7.
Warrior
Talent
Weapons
Bloody frenzy harm Addition to 2 / 4%.
Heroically throwing ballistic speed.
Professional skills
Gold
Fish oil and flame and I now do not need a bottle of oil.
Enhance the stone’s life-blood mixture to provide value.
Mercury alchemist stone is no longer a necessary tool, and now it is a green-quality binding equipment Jewelry.
Forging
Most of the skills levels of forging 1-300 Formula property have been updated to make it more useful.
Titan adds stainless steel Blade magic formula.
Titan films now in raising the value of outside parry will also allow the duration of disarm effects by 50%.
Cooking
Glaab now to the completion of the relevant players of the mission to sell dug hamster stew recipe.
Southern Barrens member Modan investigation will now sell to the league players dig rat stew recipe.
Enchantment
Wand is attached for added strength magic formula surgery.
Some 250-300 Enchantment of the formula has been balanced.
Jewelcrafting
Add a new diamond cutting and illustrated.
Leather
Shadow and dark leather gloves boots is no longer necessary Shadow cheetah fur, but required the same amount of shadow silk, fur cheetah shadow will not be able to get by skinning.
Task
“Wim Gore’s Magic Code” mission in fighting the incident required only one player standing in the Ring of Fire can call Gore Wim evil. But you still need five players stand in a Ring of Fire in separately to interrupt Wim evil Gore used the growth of skills.
Underground city with a copy of
Eternal eyes
Marilyn Adams Gou right now in a whirlpool after the release will be delayed one Breath.
Naxxramas
Kel ‘gadelius chain is no longer a threat to the value of replacement team.
Naxxramas Shadow Shadow calls up to the door now exist one minutes.
Players with pets in the use of crystal control obedience classes will dissolve the pet.
User Interface
New advanced add tracking mission. Players need to set the interface option to open this feature.
Interface panel, add the color options.
More information Lua and XML changes please see the UI and Macro forum.
Items
Glyph
Glyph of Blood boil: It is now only the goal of infection to exert the effect of trapping.
Glyph of Holy Light surgery: no longer be able to blast hit, scope update.
Glyph of disciplinary blow right now it hurt improve 25%.
Glyph shock description language amendment.
Glyph of Sprint is no longer reduce the duration.
North to dark on each card is now only necessary to create time for 3 seconds.
Sacred hymns will now trigger the effect of the soul of the dragon.
SCEPTER psychic cold sound, like a hammer now and in the other.
Heavy trash will not be out poison Materials.
Dust devils are now in PvP sustained 10 seconds.
Old Naxxramas shoulder Enchantment are now soul bound items.
Guarding the lamellar legs A and A Leggings Sentinel lock the price down to the correct values.
Endless pocket can now be mailed.
Patrol backpack audio backpack now and other like.
PvP emblem will now lift the shackles of the dead.
Some have not been included in the drink beverages statistics add drinks were added.
Some have not been eating food in the statistics add the food products being added.
Thunderbolt capacitors are now required 4 times.
Thunderbolt capacitor can now be normal operation of cooling the.
White bird lice snacks are now divided into pets.
Bug fixes
Tatsu Tours deformation magic wand to amend the description.
Hammer immortal life right now to be identified as his hands weapons.
Drop the hammer a lot of will now put away and come up with has the correct sound when.
110 points with a lot of offensive weapons of strength right now to provide long-range attack strength of 110 points.
The baptism of the oracle of the magic talisman of the data clear.
Gladiator items fatal deputy personal level requirements can now be shown correctly.
Some hateful and deadly Gladiator Gladiator helmet plate A price too high, has been amended.
Now, with the new narrative language.
Death knight
Rune Blade Dance: Amendment to make it a Death knight from his own weapon was triggered by an abnormal effect of the number of errors. In addition, the response will now only used by Death knight The main purpose of the skills for the manufacture of injury. Amendment also makes it a duration of 8 seconds mistakes.
Shaman
Half-totem: right now the entry into force of the first three seconds.
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