Final Fantasy XI:Beginner Guide on Vanadiel

May 13, 2009 – 3:33 am
Posted by: arosavi

 Do you take great interest in Final Fantasy XI or gain improvements by leaps and bounds? If it is true, you should pay more attention to this content, in the name of beginner guide on Vanadiel. The details are as follows:

After you’ve unlocked your sub-jobs and leveled through the Valkurm Dunes in the jobs you wish to carry on with. This final installment will be focused on moving on to the different leveling areas, and should inform on the things one needs to do until they come up to level 30, and more advanced jobs will be there.
An area named Qufim Island which is located right off of Jeuno is the nest area most commonly used for partying after getting out of the Valkurm Dunes. Here the trick party is reaching Jeuno without dying repeatedly. In order to get to Jeuno, you will have to travel through one of three routes, depending on your starting country. If you’re from San d’Oria, you’ll go through the La Theine Plateau to the Northeast, and follow the road through Jugner Forest right into Batallia Downs. Once there, travel to the East, avoiding monsters all the while, and eventually you will come across the gates into Jeuno.

If you come from Windurst, it is important for you to look at one of the more rough routes. Through Sarutabaruta and North through Tahrongi Canyon you will reach the Meriphataud Mountains. Sticking to the left side of the road through the Meriphataud Mountains should keep you safe from most enemies, but the next area, Sauromugue Champaign, is notoriously difficult to navigate. You will have the displeasure of evading Goblins, Yagudo, and Dancing Weapons, you’ll have to avoid several dinosaur monsters and tigers as well. Taking it slow and sticking to the left most of the time, you should be able to reach Jeuno with some patience.

It is something quite difficulr from Bastok, but anything is easier than the Windurstian route! Heading through South Gustaberg, go straight through North Gustaberg and travel Northeast through the Konschtat Highlands into Pashhow Marshlands. Abnormally this is the only difficult area on the Bastokan route, really, as every which way is crowded with monsters. There are three paths through the marsh, a small passage sticking to the left side, the main passage through the middle that is rather large, and a smaller passage sticking to the right, and neither way is easy. To the left you’ll run into fungaur, bees, among other things, in large quantities, crowding the passage. The main passage is wider, giving you more room to maneuver, but the larger area also holds larger monsters such as Goobbue, Marlboro, and several other disasters waiting to happen. This one is probably your best bet. Once out of the marsh, just follow the road up through Rolanberry Fields, avoiding Quadav when needed of course, and you’ll reach Lower Jeuno in no time. Head down through Port Jeuno and descend another set of stairs and you’re in Qufim Island.
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