Startrekonline Guide III How to choose your starship wepaon

Announcement – 2:43 am
Posted by: Justine

  

For many newbies in startrekonline, it always hard to distinguish the difference between much of those starship weapons. Now we will briefly introduce the weapon system introduce to you.

Weapon Types

Beam Arrays: 250′ arc, 8.3%, low sustained DPS (139 per hit, 111 dps @ mk4)
Dual Beams: 90′ arc, 8.3%, medium burst DPS (185 per hit, 145 dps @ mk4)
Turret: 360′ arc, 5%, low sustained DPS (62 per hit, 83 dps @ mk4)
Cannons: 180′ arc, 5%, medium sustained DPS (100 per hit, 133 dps @ mk4)
Dual Cannons: 45′ arc, 5%, high sustained DPS (139 per hit, 185 dps @ mk4)
Dual Heavy Cannons, 45′ arc, 5%, high burst DPS (222 per hit, 128 dps @ mk4)
Torpedoes: 90′ arc, very high burst DPS (weapon type has huge affect here)

Damage Types
Ships can have different resistances to different damage types. There also seems to be some other subtle side-effects to the different types:

Phaser: 10% Max Weapon Power resistance (reduces enemies outgoing damage)
Disruptor: 10% All Damage Resistance (increases enemies damage taken)
Plasma: DOT
Tetryon: (mk v+)

Photon: Less damage but faster fire rate
Quantum: More damage but slow fire rate
Plasma: medium damage with a chance to apply a DoT that ignores shields (decent against both unshielded and shielded targets). Plasma’s version of High Yield fires a Plasma Ball that can be targetted and shot down.
Transphasic – low damage, but much more of it penetrates shields (very good against shielded targets, mediocre against unshielded targets). Comes with standard Boff powers.
Chroniton – can slow down enemies. (nice for making enemies’ weakened shields harder to protect, or as a rear launcher to use when running away). Comes with standard Boff powers.
Tricobalt – very high burst damage, and a short disable effect (stops target from using any powers for a moment). has a very long cooldown and doesn’t get modified by Boff powers.

After listing the weapons, what I want to emphsis is that, certain weapon can only be used in certain starships. For example, if you choose a cruiser, and it’s better for u to arm the Beam or Beam array and Torpedos. Because the cruiser is hard to maneuver, and if you arm a small arc weapon with it, you will find it diffcult for you to control. So when you have decided which starship and weapon you gonna use, do remember to upgrade your skills to coordinate. The effect will be apparent after you do all the setting as I have introuduced.

To be continued.

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