Author Archive

Code of Everand browser MMO teaches kids about traffic safety

Friday, November 20th, 2009

The United Kingdom's Department for Transport has launched a free browser MMO, Code of Everand, that teaches traffic safety to children. It does so through a fantasy theme with direct parallels to real world dangers -- streets are Spirit Channels, glowing energy streams populated with many dangerous beasts. The Spirit ...

Icecrown raid access progression

Wednesday, November 18th, 2009

Blizzard has just released a lengthy statement on the way the new Icecrown raid in patch 3.3 will be progressively accessed. Some of the key points: Icecrown Citadel is going to be broken up into four distinct sections: The Lower Spire, Plagueworks, Crimson Hall, and Frostwing Halls. We plan on releasing ...

CCP Games drops more details on EVE’s new mission arcs for pirate factions

Wednesday, November 18th, 2009

We recently wrote a bit about the new PvE content coming to EVE Online in the Dominion expansion -- Epic Mission Arcs for the Angel Cartel and Guristas pirate factions where your speed will help you survive. Now CCP Games has dropped more info on these branching pirate missions; the ...

Patch 3.3 PTR: Shadow Word: Pain not affected by haste

Wednesday, November 18th, 2009

We heard a little while back from Ghostcrawler that haste would soon affect Heal-over-Time (HoT) and Damage-over-Time (DoT) spells, and sure enough, soon after that, Shadow Priests -- who use DoTs all the time -- saw a nice buff. But of course this is the PTR, and everything is subject ...

Pandaren pet “sold out” on Blizzard store [Updated]

Thursday, November 12th, 2009

In an unexpected and strange twist in Blizzard's latest microtransaction saga, the Pandaren Monk vanity pet has apparently sold out on the Blizzard pet store. A mere week after the in-game pets were announced for sale on Blizzard's new pet store, the Pandaren Monk can no longer be purchased on ...

Scientists study how the brain thinks about virtual avatars

Saturday, November 7th, 2009

This is fascinating stuff to think about over the weekend -- New Scientist has an article (sent to us by quite a few readers -- thanks!) about how we perceive our virtual selves in video games like World of Warcraft. A group of scientists at Dartmouth University hooked a few ...

A WoW player’s guide to microtransactions

Friday, November 6th, 2009

Well Blizzard has finally done it. After charging only for out-of-game services like faction changes and character customization, with the release of in-game pets on the Blizzard store, they've finally moved on to selling virtual items for real money. And there's a word, dirty in the mouths of some, that's ...