Archive for the ‘City of Villains Guide’ Category
Thursday, April 2nd, 2009
Paragon City's original hey-day was in the 1980's, when hundreds upon thousands of costumed heroes took to the streets to fight nefarious thugs and super-powered criminals.
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Thursday, April 2nd, 2009
The City of Heroes PvP badges are awarded to those heroes or villains who devote their time to thwarting the designs of members of the opposite faction. PvP combat takes place in the special zones designed specially for hero versus villain combat: Bloody Bay, Recluse's Victory, Siren's Call, and Warburg. ...
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Tuesday, March 24th, 2009
The City of Heroes Achievement Badges are earned when a City of Heroes character reaches certain milestones in his or her crime-fighting career. There are eleven different categories into which these achievements fall, all of which are grouped together by type in this guide. While some can be earned with ...
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Monday, January 5th, 2009
Psionic Assault:Every one of the assault sets has a secondary effect of each power. The secondary effect of psionic is that it gives any affected target a recharge deduff. The debuff does not last long nor does it significantly reduce the recharge rate of a target. But the effects do ...
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Monday, January 5th, 2009
The Scale for Powers:
Ratings: Powers are rated on a scale from 1-4. Due to the introduction of better enhancements, other powers at later levels, and the changing pve scene; the ratings for some powers will change. Some powers aren't very effective at lower levels (due to lack of situations or ...
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Monday, January 5th, 2009
This is a guide to playing a Mind Control/Psionic Assault dominator. Its purpose is to give anyone interested a better understanding of the powers and some ideas about how to play one.
Note: I will be adding more content later, such as power pools, and patron pools.
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Wednesday, December 31st, 2008
Why make this guide?
Yesterday, I saw an interesting question in the Help channel: "What's the best team debuff?" This immediately peaked my interest. Ignoring the lingering question "Why would he want to debuff his own team?" I decided to get to work on a build for team debuffs.
Builds
There are many ...
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