Archive for the ‘Guild Wars Guide’ Category
Tuesday, January 20th, 2009
Hello! I'm wanting to do weekly articles focusing on strange builds centered around odd themes and utilizing skills that aren't used in many builds. This week, I'm going to do a build based on using monk enchantments while using Blessed Aura to the greatest effect.
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Tuesday, January 20th, 2009
This week, I decided to concentrate on Fragility, an interesting Mesmer skill that can be somewhat useful, but can be incredibly powerful given the right circumstances. First, let's look at the skill:
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Tuesday, January 20th, 2009
Welcome to the inaugural Build Review. In the past I've offered to play-test builds for people and to relate my experiences both to help them in specific and others in general.
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Tuesday, January 20th, 2009
I'm sorry this is a bit late, but I was to pre-occupied this weekend to write up a new build. Since I haven't had as much time to brainstorm, I'm going to put up an entire team build which I made, very similar to what my guild, Spirits of War, ...
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Tuesday, January 20th, 2009
Last week I delved into Scaphism’s Necromancer/Warrior as an example of a support character – a character who’s job was to simply make the other characters on its team better.
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Tuesday, January 20th, 2009
Somewhere in the vast and boundless reaches of the land there gathers that rarest of creatures. Grouped in secret, gathered in shadows, the enigmatic beings meet their fellow playtesters cloaked in silence. These rare and elusive alpha testers are known to discuss the various issues and topics of the day ...
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Tuesday, January 20th, 2009
Every so often this column will shine the spotlight on a particular skill or set of skills for an in-depth analysis of just what that skill can do for you and the best ways to make it work. Keep in mind that
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