Archive for the ‘WoW Death Knight Guides’ Category

Emblem of Triumph Gear for Death Knights

Wednesday, September 30th, 2009 0 views

Welcome to Lichborne, your look into the issues of the moment for the death knight class. Ah, Emblems of Triumph, the new hotness. Even if you're not running the coliseum, you still have chance to grab them in the heroic daily, and by now, surely most of us have at ...

World of Warcraft Patch 3.2 Death Knight Guide

Wednesday, August 5th, 2009 0 views

With the arrival of Patch 3.2, let's take stock of what's going on with Death Knights and how things have turned out for us. The Patch 3.2 PTR's been the testing grounds for a few major changes to various trees and play styles, and now it'll be interesting to see ...

Glyph of Icebound Fortitude bug fix incoming

Monday, May 18th, 2009 4 views

Tanking Death Knights, don't buy those Glyphs of Icebound Fortitude just yet. The glyph is meant to make Icebound Fortitude a little more potent in PvP, where a DK is unlikely to have much defense on. But apparently (and this is news to me), there was a bug where it ...

Can Death Knights use Runeforging on BoA Heirloom weapons?

Tuesday, April 7th, 2009 221 views

Can Death Knights use Runeforging on BoA Heirloom weapons? I'd love to level my DK with an Arcanite Reaper lookalike, but it may not be worth giving up Runeforging. If not, are there plans to "fix" this so that Runeforge enchants don't transfer along with the item?

Ghostcrawler explains the DK aura changes

Friday, February 27th, 2009 49 views

When the first set of 3.1 patch notes popped up, many Death Knights were surprised to see that their auras were being reworked into something that, well, just isn't an aura at all. Instead, the effects are being rolled into talents so that, if talented, the Death Knight herself still gains ...

Death Knight glyphs and undocumented changes

Tuesday, February 24th, 2009 271 views

From: http://www.wowinsider.com/2009/02/24/wow-patch-3-1-ptr-death-knight-glyph-and-undocumented-changes/#continued When they said the 3.1 PTR patch notes were incomplete, they weren't kidding. The undocumented changes that have been discovered make the patch notes look like a sketch. But I'm not complaining; it's nice to have actual numbers to go with phrases like "damage increased" or "ranks reduced." So ...

Death Grip wormhole is a bad, bad thing

Monday, February 9th, 2009 46 views

  As much as we enjoyed watching what is arguably the most phenomenally fun bug ever, it should come as no surprise to anyone that exploiting it is a very bad thing. In particular, GMs have been alerted to the bug and are on a keen watch for players who attempt ...